THE LAST FABLE

VR Course Project
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In my final year of my bachelor’s degree in Global Business and Digital Arts, I took a course on 3D design in virtual reality. This course required us to create an object, character, and scene to tell a story using Gravity Sketch on a Meta Quest 2 headset and computer-based 3D modelling software.

The final scene I created, titled ‘The Last Fable’, depicts a fantastical creature emerging from a time capsule in a strange land.

At the semester end showcase of our projects, ‘The Last Fable’ was voted by classmates and professors as Best Art Style overall, and placed second in total votes across all categories.

This project was my first time using and learning VR as well as 3D modelling. Assets such as the character, object, and parts of the scene were fully created in virtual reality using Gravity Sketch. 

The final scene and assets were put together within Blender, which was also where the rendering of the scene was done. This was my first time learning and using 3D modelling software on a computer.

The course and this project presented opportunities for  self-directed learning and creative freedom, which allowed me to both excel at and thoroughly enjoy my work.